Weekend 639.0
“But I’ve read this script and the costume fits, so I play my part(s).” β Cleopatra “It was the end of a rainbow, large and brilliant. He could count all Continue Reading →
“But I’ve read this script and the costume fits, so I play my part(s).” β Cleopatra “It was the end of a rainbow, large and brilliant. He could count all Continue Reading →
Sometimes I just have nothing to write. I’m enjoying a string of uninterrupted weekends without any travel. I have a **NEW** idea for an Atari game but still tidying up Continue Reading →
Concepts for the foldable poster that’s included in the game box.
(1) The 8-bit arcade font, deconstructed: This simple typeface took over the arcade. (VOX) (2) A scan from Poster Art of the Disney Parks by Danny Handke and Vanessa Hunt. Continue Reading →
βThe most immersive WDW experience since Space Mountain.β β Joystick Monthly Here’s are the final designs. Special Edition Game Cartridge
This is the master program used to manage all the add-ons (previous concepts). I decided very early to use the orange from Atari Adventure and the concept for the cover Continue Reading →
Started this project in late October but was REALLY stuck. The central image was uninspiring and broke from the style of the first boxes. I just couldn’t find artwork from Continue Reading →
We hope that it will be unlike anything else on this earth: a fair, amusement park, an exhibition, a city from the Arabian Nights, a metropolis of the future; in Continue Reading →