Final Atari Box, Part 4
Concepts for the foldable poster that’s included in the game box.
Concepts for the foldable poster that’s included in the game box.
(1) The 8-bit arcade font, deconstructed: This simple typeface took over the arcade. (VOX) (2) A scan from Poster Art of the Disney Parks by Danny Handke and Vanessa Hunt. Continue Reading →
“The most immersive WDW experience since Space Mountain.” – Joystick Monthly Here’s are the final designs. Special Edition Game Cartridge
This is the master program used to manage all the add-ons (previous concepts). I decided very early to use the orange from Atari Adventure and the concept for the cover Continue Reading →
Started this project in late October but was REALLY stuck. The central image was uninspiring and broke from the style of the first boxes. I just couldn’t find artwork from Continue Reading →
We hope that it will be unlike anything else on this earth: a fair, amusement park, an exhibition, a city from the Arabian Nights, a metropolis of the future; in Continue Reading →
It’s the second release in my fantastical/magical sim allowing you to operate/manage the Walt Disney World Resort Transportation network. This add-on is for the Walt Disney World® Water Transportation: Magic Continue Reading →
The Starter Pack will ship with a full-color manual covering the history of transportation at the Walt Disney World Resort. The collector’s edition ships with trading cards featuring vehicles you Continue Reading →
(1) If you know you know. (2) Another AOE DE campaign. (3) A photo of ‘Day’ by NY TIMES photographer Eddie Hausner. (3a) Eddie Hausner, 76, Who Held Lens to Continue Reading →
“Up to 1761, British forces had enjoyed mixed success in amphibious assaults on French soil. At the start of the war they had only very vague ideas about how to Continue Reading →